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- ================================================================
- Title : ESCAPE
- Author : Sebastian Kirke
- E-mail Address : CIS:100023,1175
-
- Additional Credits : Raphaël Quinet and Brendon J. Wyber for DEU 5.21
- : Colin Reed for BSP v1.1 (Deumed without 'em);
- : Dr Sleep for inspiring me with his own great levels.
- Nice one Doc!
-
- Description : A spooky castle with skeletons in the dungeons. You
- have been incarcerated here for a few years after
- unsuccessfully attempting to storm the place on your
- own (a foolish thing to do). Still, your superiors
- think you might have useful information (if you're
- still alive), so they send in a real marine to bail
- you out. Unfortunately, your guard is a tough nut
- and manages to blend the marine's brains with the
- wallpaper before himself buying the farm. Pity,
- you'll never finish that game of halma. With his
- dying breath the marine croaks something about a
- secret passage and a teleporter waiting for you out
- in the woods, so you set off, wondering who in Hell
- designed this amazing place. You wish you had more
- time to hang around.
-
- The file is ESCAPE.WAD and is a level E1M3, i.e.
- episode 1 mission 3. It supports 2 modes: killing
- mode (ultra violence only), and strolling around
- whistling and giving it all the architect's
- once-over (all other settings). It is not
- particularly suitable for deathmatch, I don't
- think, because it's fairly linear. There are no
- keys or any of that unrealistic stuff which is for
- RPG wimps <g>.
-
- Instructions : Put ESCAPE.WAD in your DOOM directory, type
- "doom -file escape.wad" and start a new game,
- choosing a skill level (Ultra Violence = monsters
- and carnage, all other skill levels = love and
- peace, you can wear your sandals).
- Then type "idclev13" and off you go!
-
- Disclaimer : I assume no responsibility for anything that has
- happened or will ever happen in this universe or
- any other parallel or nonparallel universe in
- connection with this WAD file, at any time
- prehistoric, historic or posthistoric to anyone
- or anything nuclear, molecular, cellular, cosmic,
- digital, analog, human, humanoid, android,
- synthetic or nonsynthetic, or any other life,
- death, or intermediate form. If anything happens,
- tough luck buster.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M3
- Single Player : Yes
- Cooperative 2-4 Player : No
- Deathmatch 2-4 Player : No
- Difficulty Settings : Ultra, all the rest
- New Sounds : No
- New Graphics : No - well, not imported!
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
-
- Build Time : According to Indian mythology, there is somewhere
- a block of material 1 million times harder than
- diamond, measuring 1 million miles cubed. Every
- million years a little old man comes along and
- gives it the gentlest caress until it's all worn
- away. I noticed yesterday that my wife and kids
- left me last month. Oh, I never had any?
-
- Editor used : DEU 5.2 by Raphaël Quinet & Brendon J. Wyber
-
- Known Bugs : My cats
-
- Unknown Bugs : Other people's cats and some of the things in my
- kitchen (the soft little things that you step on).
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- CompuServe, Gamers+ Forum, Library 8 (Action Game Aids).
-